Set up Post Processing in Unity

Brian Branch
2 min readMay 9, 2021

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Today we are going to set up Post Processing in Unity for the 2D Space Shooter game.

First, we open up the Package Manager by going to Window > Package Manager. When the Package Manager window opens, we scroll down to find and select Post Processing then click Install in the lower right corner.

Now that we have the Post Processing package installed we need to set up our scene so that we can use the package. First, we create an empty object and name it Post Processing Volume. Then we select Add Component and search for Post Processing Volume. Once we add that component we need to check Is Global so that applies to everything in the scene.

Next, we need to create a new Post Processing file so that we can start adding effects to our game. We click on New in the Post-Processing Volume in the Inspector. This will create a new profile and will place it into a Game_Profiles folder inside of our Scenes folder.

That is the basic process to set up Unity to use Post Processing. In the next article, we’ll go over a few things we can use in Post Processing to bring our game to AAA-level visuals.

So until next time, I wish you the best of luck on your coding journey.

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Brian Branch
Brian Branch

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