The Great Fleece: Point & Click Movement, Part 4

The player movement using point-and-click worked in the last article, but the Player was clipping through objects in the scene. So, in this article, I’ll finish up by fixing the clipping issue.

This is fairly simple to do. First, I’ll go into the Hierarchy and select the folder called DetailedModels. Then in the Inspector, I select the Static checkbox, which will pop up a box asking if I want to enable static flags for the children or just this object. I select Yes, to change the children too.