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Brian Branch
Brian Branch

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Mastering 2D Movement Constraints in Unity

When developing 2D games in Unity, controlling player movement is essential for a polished and enjoyable experience. As I revisited my…

Jan 1
Image of Player primitive cube going off screen in different areas.
Image of Player primitive cube going off screen in different areas.
Jan 1
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2.5D Platformer: Setting up the Elevator, Part 4

In this final part of setting up the Elevator, I’ll have it go back up when the Player presses the “E” key a second time after boarding the…

Oct 7, 2021
2.5D Platformer: Setting up the Elevator, Part 4
2.5D Platformer: Setting up the Elevator, Part 4
Oct 7, 2021
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2.5D Platformer: Setting up the Elevator, Part 3

In this article, I will have the Elevator move down to the Player when the call button is pressed.

Oct 5, 2021
2.5D Platformer: Setting up the Elevator, Part 3
2.5D Platformer: Setting up the Elevator, Part 3
Oct 5, 2021
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2.5D Platformer: Setting up the Elevator, Part 2

In this article, I continue the setup for the elevator in the 2.5D Platformer. In the previous article, I went over having the Player press…

Oct 4, 2021
2.5D Platformer: Setting up the Elevator, Part 2
2.5D Platformer: Setting up the Elevator, Part 2
Oct 4, 2021
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2.5D Platformer: Setting up the Elevator, Part 1

In the next couple of articles, I’ll set up an elevator that the Player will call by pressing the “E” key near an elevator call panel.

Aug 27, 2021
2.5D Platformer: Setting up the Elevator, Part 1
2.5D Platformer: Setting up the Elevator, Part 1
Aug 27, 2021
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2.5D Platformer: Adding Lives Display and Respawn

Today, I’ll add a lives display to the game and have the Player respawn when they fall off a platform.

Aug 23, 2021
2.5D Platformer: Adding Lives Display and Respawn
2.5D Platformer: Adding Lives Display and Respawn
Aug 23, 2021
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2.5D Platformer: Moving Platforms, Part 2

In this part of the article, I’ll be fixing a small problem with the Player on the platform.

Aug 21, 2021
2.5D Platformer: Moving Platforms, Part 2
2.5D Platformer: Moving Platforms, Part 2
Aug 21, 2021
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2.5D Platformer: Moving Platforms, Part 1

In this article, I’ll create movable platforms that can provide an extra challenge to the Player.

Aug 21, 2021
2.5D Platformer: Moving Platforms, Part 1
2.5D Platformer: Moving Platforms, Part 1
Aug 21, 2021
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2.5D Platformer: Collectibles

In this article, I’ll be setting up the spheres we have to be collected by the player and setting up a UI display to show how many have…

Aug 20, 2021
2.5D Platformer: Collectibles
2.5D Platformer: Collectibles
Aug 20, 2021
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2.5D Platformer: Character Controller, Part 2

In this second part of my article on creating a Character Controller for the 2.5D Platformer, I’ll be setting up the Gravity, Jumping, and…

Aug 20, 2021
1
2.5D Platformer: Character Controller, Part 2
2.5D Platformer: Character Controller, Part 2
Aug 20, 2021
1
Brian Branch

Brian Branch

95 followers

I'm a Unity developer.

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